I spoke to a lot of people from NVIDIA at that conference and asked if this was really possible. In 2018 I attended SIGGRAPH and in Vancouver and was invited to a keynote by Jensen Huang, CEO of NVIDIA, where he announced the company’s RTX hardware.įor the first time, you could have an output of a billion rays per second, which is a fantastic number for anyone doing ray tracing. We originally stuck with the CPU because the algorithms we had were doing really well did not map well to GPU. What were the key driving factors that led KeyShot to support GPU acceleration? We spoke with Luxion Co-founder and Chief Scientist Henrik Wann Jensen to talk about these enhancements and the value of real-time rendering for engineering organizations. With the recent release of both KeyShot 10 and the NVIDIA RXT A6000 GPU, designers have access to previously unheard of capabilities. Since then, the software’s real-time rendering performance has only become more impressive. In 2019, Luxion raised the bar on rendering when it announced its KeyShot product would support GPU-accelerated ray tracing via NVIDIA technology.
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